GUNSTRUCTION Beta Testing - Bugs and Problems (Page 4 of 6)
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Originally Posted By Jo999sh:
All of the new paint colors added in the last update are gone now? Is this on purpose or is it a bug? I emptied unity cache and computer cache and nothing has changed. Which colors, any specific ones? |
You only live once, but if you live right.. once is enough.
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This was a mistake on our end. Those weren't supposed to be in paint mode as they're not offered by Duracoat but they were needed to be in the systme so we could color the Rainier RUC and some BRO parts correctly, they ended up being visible in paint mode.
Originally Posted By WHSmithIV:
Yep, I just checked - the Norguard is gone also :( |
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Originally Posted By Jo999sh:
Is there any way to get an ambi bolt catch for the ARFCOM billet lower? I don't think there is but maybe I missed something. Just wondering. I suspect no. The Lancer ambi bolt catch appears to only be available with the Lancer lower receiver. The Ranier ambi bolt catch appears to only be available with the Ranier Ultra Match lower receiver. All the other lower receivers appear that they are mil-spec lower receivers and ambi bolt catches aren't in the mil-spec. |
| The Troy M7A1 Carbine handguard is off-center; it's slightly to the right. Then, there's also the recurring issues of pre-built guns turning solid jet black or totally disappearing from the menu, both of which can be solved by refreshing the page, but they keep coming up from time to time. |
| The CMMG MK4, MK4T and MK4K should have 6-position receiver extensions rather than 4-position receiver extensions; the LaRue PredatAR should also have a 6-position receiver extension and a RAT stock. Also, the CMMG free-float, rifle-length tube is, for some reason, incompatible with a rifle length barrel if it has a front sight post. Also, the PWS MK116 should have an extended handguard. Lastly, camouflage paint does not work properly on the B5 Keymod Carbine handguard; I've tried adjusting the scale of the camo patterns, and it does nothing to fix it. |
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I've used GUNSTRUCTION before but now nothing happens when I go to the page. I go here: http://www.ar15.com/gunstruction/ ... downloaded and installed Unity Player, go back to the previously mentioned page... and nothing. It just sits there telling me I need the player. Am I not going to the appropriate start page? Is Firefox diddling me? Wut? |
- "The .30-06 is never a mistake." - Col. Townsend Whelen
- Load up on guns and bring your friends...
- Load up on guns and bring your friends...
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Originally Posted By EarlBypass:
I've used GUNSTRUCTION before but now nothing happens when I go to the page. I go here: http://www.ar15.com/gunstruction/ ... downloaded and installed Unity Player, go back to the previously mentioned page... and nothing. It just sits there telling me I need the player. Am I not going to the appropriate start page? Is Firefox diddling me? Wut? Try to uninstall the plugin and then install it fresh. If that doesnt work, try to install it manually from the unity site. If you want to try something with less effort, try a different browser! |
You only live once, but if you live right.. once is enough.
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Originally Posted By EarlBypass:
I've used GUNSTRUCTION before but now nothing happens when I go to the page. I go here: http://www.ar15.com/gunstruction/ ... downloaded and installed Unity Player, go back to the previously mentioned page... and nothing. It just sits there telling me I need the player. Am I not going to the appropriate start page? Is Firefox diddling me? Wut? It may be something with your internet. Whenever mine dips below a certain speed, I experience the same thing. |
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The JT 0.9375" railed gasblock doesn't seem to have any .223 barrels that fit it. Edit: also, when I go to my .300BLK save, the pistol grips are missing, and the menus lists .223 parts, such as barrels and muzzle devices. I think this may be a glitch after editing my .223 build. |
"The most feared pirate. He stole their gold, but only left friendship and tiny plastic ponies in his wake." - NorthPolar
"Whatever they put on their uppers smells like.....God's vagina." -MILSPEC556
"Whatever they put on their uppers smells like.....God's vagina." -MILSPEC556
| In the complete rifles section, Bushmaster's description is from Sig Sauer. Secondly, the Strike Industries Mega Fins handguard should not be compatible with any low-profile gas blocks other than Strike Industries' low-profile gas block, which has not yet been added to GUNSTRUCTION. Thirdly, if possible, fix the Geissele Mk II SMR so that the metal slides connect with the modular rail, because it looks strange having those tiny metal bars just sitting in fixed positions when they should only be there to hold rail pieces. Finally, I realize that I am mercilessly beating a dead horse, but please update the 13" Geissele Mk I SMR. Its design is outdated compared to the other SMRs. Finally, I just noticed that attaching the Geissele Low-Profile Gas Block makes the gas tube disappear. |
| The "default" rectangular mag release should be changed to the round one for preset rifles, and the 20" American Spirit Arms barrel looks more like an 18" barrel. Also, the fluted and ported bull barrels are not appearing as being fluted or ported. |
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Originally Posted By BOONEA:
Will not load past the first screen on iphone, just continues to show the spinning loading circle. Has been like this for months. You will need to completely remove the app , and then redownload it from the store if you are getting this issue. Sorry for the inconvenience. |
| Looking at the LaRue LT755 Tall Tactical QD Pivot Mount, I noticed that it sits below its proper height at lower 1/3 co-witness. Also, when the mount pivots to the side, the magnifier mounted on it does not pivot with it, but just stays floating where it is. The latter issue can be rectified by moving the mount, however. Also, the Faxon 12.5" Lightweight Barrel costs -$1.00, but hey, if I get paid a dollar for every barrel I order, I'm not complaining. |
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I noticed a problem.
When you select any of the bundled 308 BCGs, there are no compatible barrels. When selecting barrel bundles, you get the error "Failed to download the required information" I tried this in reverse, picking the barrel before the BCG and it didn't show any compatible BCGs. My build was using an Aero Precision M5 308 upper and lower. |
There's a dick joke in there somewhere.
| Modular accessories don't work properly on the .308 Alpha Rail; they turn inside out on the 4:30 o'clock rail position, and don't mount at all on the 3:00 o'clock rail position. They will also, for some reason, impossibly stick at the 12:00 o'clock rail position, resulting in the rail or Squid Grip jutting out of the center of the handguard. |
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Is this still in Beta? Don't see that on the gunstruction page, but it won't let me save. Says I have to be logged in, and I already am. The whole thing bogs down my quite new PC, even this forum. Not much use if I can't save multiple configs, then compare.
Very difficult time just scrolling down to click forums button. I'm using my work PC, core i5 4GB RAM on a 45GB optical connection, with GB Ethernet. brockkl |
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MI's SS Gen 1 Rails are incompatible with front sight towers on mid-length rifles:
http://i292.photobucket.com/albums/mm18/jsnv97/Gunstruction/Bugs%20and%20Problems/MI%20Handguard%20Issue_zpszchpnmja.png and the VooDoo Innovations JetComp is not attaching to barrels, too: http://i292.photobucket.com/albums/mm18/jsnv97/Gunstruction/Bugs%20and%20Problems/JetComp%20Issue_zps0rqe9qgh.png |
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Originally Posted By Sandviper:
MI's SS Gen 1 Rails are incompatible with front sight towers on mid-length rifles: <a href="http://s292.photobucket.com/user/jsnv97/media/Gunstruction/Bugs%20and%20Problems/MI%20Handguard%20Issue_zpszchpnmja.png.html" target="_blank">http://i292.photobucket.com/albums/mm18/jsnv97/Gunstruction/Bugs%20and%20Problems/MI%20Handguard%20Issue_zpszchpnmja.png</a> and the VooDoo Innovations JetComp is not attaching to barrels, too: <a href="http://s292.photobucket.com/user/jsnv97/media/Gunstruction/Bugs%20and%20Problems/JetComp%20Issue_zps0rqe9qgh.png.html" target="_blank">http://i292.photobucket.com/albums/mm18/jsnv97/Gunstruction/Bugs%20and%20Problems/JetComp%20Issue_zps0rqe9qgh.png</a> Thanks! We'll get those fixed |
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Originally Posted By Sandviper:
Modular accessories don't work properly on the .308 Alpha Rail; they turn inside out on the 4:30 o'clock rail position, and don't mount at all on the 3:00 o'clock rail position. They will also, for some reason, impossibly stick at the 12:00 o'clock rail position, resulting in the rail or Squid Grip jutting out of the center of the handguard. Thanks! We'll get this fixed too. |
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Originally Posted By RShayne:
I keep getting this error in unity "getthreadcontext failed", is there a work around? Thank You Shayne We have had some other issues with this, and it ended up being an antivirus software conflict. I believe it was Avast. IF you are using that try this fix: http://forum.unity3d.com/threads/unity-4-0-1f2-and-avast-8-0-1482-getthreadcontextfailed-error.172759/page-3 You may need to disable your antivirus software while running GUNSTRUCTION (don't worry, we're clean:) |
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Not loading builds. Firefox 42 or IE. Latest Web Player. (v5.2.3f1 though it says 4.6.6f2 in cache/setup console). Antivirus off.
I can do a quick build (add a part and save). Without leaving Gunstruction, I can start over and load that quick build, but still can't load others. If I leave Gunstrucion (refresh to home page without closing browser) I can no longer load the quick build. |
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Is there a configuration check list for troubleshooting. Everytime there is an update this happens. If part of the update
process is to reconfig the saved files and it takes time to do them, we need to know. If I knew if would be unusable for a few days while older users are fixed, I'd be fine. It is the not knowing that is maddening. |
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Originally Posted By bponline:
Is there a configuration check list for troubleshooting. Everytime there is an update this happens. If part of the update process is to reconfig the saved files and it takes time to do them, we need to know. If I knew if would be unusable for a few days while older users are fixed, I'd be fine. It is the not knowing that is maddening. We apologize for the issues. Getting the mobile and web up to speed was a bit trickier than expected. In the process we merged the saves (so mobile and web saves would be compatible). We did attempt to migrate over as many saves as possible, but the result is that some older saves did get nuked. With the latest patch (3.11 for web, 3.1 for mobile) we simplified and streamlined the save data again, however in the process we caused an issue with new saves. Most of us have been out of office for the holiday weekend, but we plan on getting the saves sorted first thing. After all the dust settles, we'll know for sure if the saves are can be migrated or not, we should have an answer by mid week. |
