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8/30/2013 10:13:20 AM EDT
Anybody tried this? My range only offers 200 yards max, so I was thinking maybe I could lighten my loads to simulate a longer distance.

For example my current loading of 2600fps MV would be at 1760 at 500 yards. Now if I load light say to 2050fps MV that would make 1760 at 200 yards.

Is this a horseshit idea? Would it translate well? It would be kind of like cutting off the first 300 yards.

I would use a .22 but then I would have to spend money on a better scope for the .22

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8/30/2013 10:18:31 AM EDT
[#1]
Quoted:
Is this a horseshit idea?
View Quote


YES!

Unless you're just trying to test terminal ballistics or penetration.  You're not going to get any kind of useful bullet tragectory equalizations for long range.

It's be cheaper to get a known velocity and plug reductions to that velocity into a ballistics program.
8/30/2013 10:45:33 AM EDT
[#2]
Quote History
Quoted:


YES!

Unless you're just trying to test terminal ballistics or penetration.  You're not going to get any kind of useful bullet tragectory equalizations for long range.

It's be cheaper to get a known velocity and plug reductions to that velocity into a ballistics program.
View Quote View All Quotes
View All Quotes
Quote History
Quoted:
Quoted:
Is this a horseshit idea?


YES!

Unless you're just trying to test terminal ballistics or penetration.  You're not going to get any kind of useful bullet tragectory equalizations for long range.

It's be cheaper to get a known velocity and plug reductions to that velocity into a ballistics program.


Yeah I used Quickload to get the estimates on the velocities at the ranges. I was hoping that atmopheric conditions would have more of an effect on the slower bullet. At 200 yards there just isn't enough distance to really get much experience compensating for wind etc.

Posted Via AR15.Com Mobile
8/30/2013 11:04:58 AM EDT
[#3]
Yeah.. I know.  A scoped rimfire with match ammo will make you earn it at those ranges... but I don't suppose you want to tie up a good scope in that project.

8/30/2013 2:03:16 PM EDT
[#4]
I would use a .22 but then I would have to spend money on a better scope for the .22
View Quote


Its not about the final velocity,  but the travel time to get to the target, (which wont be long enough with your reduced loads). 22lr is the way to go!
8/30/2013 3:31:53 PM EDT
[#5]
I did this using Red Dot. Sixteen grains with a 168 grain jacketed in a .300 Win mag ran around 1350 fps. I used large rifle primers. Something different to do.

Some folks say that there are better powders to do this with, like 2400.
8/30/2013 7:40:44 PM EDT
[#6]
Be sure to use a powder that is correct with a reduced load.



You wouldn't want to load your full power powder at less than the start load.
8/31/2013 6:26:43 AM EDT
[#8]
Once you've solved the problem of vertical dispersion at long range with a good rifle and bullet, the problem comes down to minimizing the effect of the wind.

So, slower and higher drag (low BC) bullets can be made to deflect farther at close distances in the wind available.  But I don't think that teaches anything worthwhile, the whole idea is to learn to spot the conditions and then avoid or compensate, and the distance of the wind deflection is secondary in this case.  You'll learn more by shooting standard ammunition; not only how to adjust for the wind, but how the gun and ammunition actually perform at each distance.

9/1/2013 5:51:05 AM EDT
[#9]
You'll learn a lot shooting a .22 at 100-200 yards.

But you are still going to need to shoot your rifle and load at distance to learn how it performs.
9/1/2013 6:10:58 AM EDT
[#10]
There's no replacement for actual distance.  Time of flight, wind, the massive drops involved.  Just can't simulate that at closer ranges.

As mentioned, using smaller targets can help with sight picture, and a 22 at longer ranges helps with trigger control and breathing, etc.

But, even after all that stuff, the first times I started shooting at 300+ yards, everything was new!  (Well, other than trigger control, sight picture, breathing...)
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