Armory Sponsor
Posted: 7/29/2013 3:24:40 AM EDT
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I'm almost ready to construct my first AR. I have 90% of the parts already.
I am going to run a Midwest Industries Quad Rail and figure it could get pretty hot at times at the range. Do most of you wear some kind of glove to help with the rail's heat? Are there any decent tactical gloves out there for a fairly cheap price? Or do you guys just go with some type of mechanics gloves? |
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You don't need gloves, but depending on weather conditions, amount of shooting and rate of fire, it wouldn't hurt to keep a pair close-by.
I'll normally go through a couple hundred rnds on a range trip and don't have any problems with heat while barebacking the rail with an AFG. But 99% of being cool is looking cool...so Mechanix are GTG. |
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Another +1 on the Mechanix.
I actually don't need them for any of my AR's the rail cover panels or ladders and decent machining usually mean things are fine, even if I'm getting the AR pretty hot, I generally use them for my AK's and Saiga 12S where sharp corners abound, and everything is just rougher and there are more paths for heat to travel to something you're going to need to grab. The Mechanix M-Pact line should be adequate, it has padding and rubber knuckle guards, but not so over the top that mobility or dexterity is compromised. Should run you about $25 on Amazon. There's obviously even higher levels of gloves out there like the Oakleys, but unless your job is to kick in doors in far away countries, they're overkill. |
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If you are just going to the range/backyard/south forty to do some plinking, then gloves are a luxury.
If you are taking something beyond a very basic carbine class, then you should probably get some gloves. My brother and I took the week-long Carbine Operator Course at Blackwater some years ago. Prior to the class, I advised him to get some gloves, he chose not to. The very first day, we did some drills that included going prone on gravel (bluestone) and my brother got a nice cut on his hand. Guess who went to the Pro-Shop, at lunch, for a pair of gloves? |
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Pigs and Mechanix are great gloves for AR's. |
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Quoted:
If you are just going to the range/backyard/south forty to do some plinking, then gloves are a luxury. If you are taking something beyond a very basic carbine class, then you should probably get some gloves. My brother and I took the week-long Carbine Operator Course at Blackwater some years ago. Prior to the class, I advised him to get some gloves, he chose not to. The very first day, we did some drills that included going prone on gravel (bluestone) and my brother got a nice cut on his hand. Guess who went to the Pro-Shop, at lunch, for a pair of gloves? There's someone who once advised that if you're going to the sandbox, get gloves. It's dirty over there. And even here, for training, they're a good idea. You get one set of hands, they're delicate instruments -- why not protect them? You wear kneepads to avoid fucking up your knees, so why not a covering for your hands? Also another +1 on the M-pacts. Have a pair and they're damn comfortable and durable, and cheap as shit too. |
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Drills and shooting only, PIG should be fine. If you're going to be using them for work / EDC type stuff as well, I'd avoid them and go with Mechanix. Durability vs dexterity. If your gloves rip they won't do a very good job of protecting your hands from cuts and burns. Yes, I'm speaking from experience.
The thread used to stitch my flight gloves is crap. Not sure if I got a bad batch or what but I have literally sewn all but 2 of the fingers with dental floss because the thread ripped on each of the fingertips. |
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I like the Team Issue Mechanix.
Backing is heavy Nomex/Kevlar weave fabric and palm has a single piece leather cover which I prefer to bulky stitched pads. Finger tip stitching gives better dexterity for handling small stuff and ammo. Velcro wrist adjustment is on palm side instead of backhand side. You will not find in stores, have to order them from Mechanix. Good heat/fire protection. Three versions of protection. MECHANIX TEAM ISSUE LEVEL 1 MECHANIX TEAM ISSUE LEVEL 5 MECHANIX TEAM ISSUE LEVEL 10 |
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