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AR15.COM
7/16/2013 9:28:05 AM EDT
Do you want to command post WWII naval and air forces in a real time, global environment?  Here you go!

http://matrixgames.com/products/483/details/Command:.Modern.Air/Naval.Operations
7/17/2013 12:49:53 PM EDT
[#1]
Some screenshots...





7/17/2013 2:24:07 PM EDT
[#2]
Sensors and weapons work just like in real life, with all their strengths and weaknesses. Units move, detect, fight and win or die based on what their systems can and cannot do. Electronic warfare and technological levels can tilt the balance of battle. The weather can be your best ally and your worst enemy. The terrain, both overland and undersea, can hide you from the enemy but also can block your weapons from firing. Thermal layers, convergence zones, surface ducting, the deep sound channel and factors such as water salinity and temperature may decide the sub vs ship duel.
View Quote

Is this going to be like the old Harpoon series? I had a lot of fun playing those games.
7/17/2013 3:17:39 PM EDT
[#3]
Most definitely the spiritual successor to Harpoon.  The entire globe is modeled for height/depth and available for a game.  You can have B-52s take off from Alabama and strike targets in Siberia, refueling along the way from KC-135s, in a mission.
7/23/2013 7:16:16 AM EDT
[#4]
Here are a couple of screenshots released during Historicon.



7/23/2013 1:07:37 PM EDT
[#5]
Well it looks good and I've applied to the beta.

I know it's a war-sim but I'm reading the build roll in the forums and am still surprised at the apparent emphasis on electronic warfare and sensors.
7/24/2013 7:30:10 AM EDT
[#6]
It's very detailed.  Using your sensors and jamming assets to their potential can be critical to success.

I find the game itself mindblowing.  From what's been revealed thus far you have control of individual aircraft & ships from before the Korean War to past 2020 in a real-time, Google-Earth environment.  In Harpoon you were limited to battlesets that covered a specific regions.  Here you have the world, with accurate topographic and bathymetric data!



This can't come out soon enough for me!
8/12/2013 7:27:09 AM EDT
[#7]
Just saw a Fall 2013 release announcement.  Should be here soon!
8/13/2013 12:52:32 PM EDT
[#8]
Tagging this.  Please bump when the game is released.
8/29/2013 6:04:35 AM EDT
[#9]
Beta-tester's AAR of an scenario now up...

http://www.matrixgames.com/forums/tm.asp?m=3392507
8/30/2013 7:55:44 AM EDT
[#10]
Matrix just posted that Command's release date is 24 September!
9/17/2013 5:06:34 PM EDT
[#11]
One week!
9/24/2013 6:33:29 PM EDT
[#12]
It's out!

9/24/2013 7:02:26 PM EDT
[#13]
$80



Edit: $95 if you want a box.
9/25/2013 10:05:00 AM EDT
[#14]
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$80

Edit: $95 if you want a box.
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Yep, premier title.  You have all the resources at hand to play air/naval battles from the end of WWII through 2025 anywhere in the world.  You get what you pay for.  Or you can plunk down $60 on Rome II, I suppose...
9/25/2013 8:27:28 PM EDT
[#15]


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Quoted:

$80



Edit: $95 if you want a box.
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Yeah...no thanks.



I'll wait until it comes down $30 or so.
9/25/2013 8:43:26 PM EDT
[#16]


Quote History
Quoted:
Yep, premier title. You have all the resources at hand to play air/naval battles from the end of WWII through 2025 anywhere in the world. You get what you pay for. Or you can plunk down $60 on Rome II, I suppose...
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Quoted:



Quoted:

$80



Edit: $95 if you want a box.




Yep, premier title. You have all the resources at hand to play air/naval battles from the end of WWII through 2025 anywhere in the world. You get what you pay for. Or you can plunk down $60 on Rome II, I suppose...


Giving the state of the gaming industry today, $80 is a lot of money to risk. "You get what you pay for" real means nothing these days when people at throwing $80+ at games that aren't even out of alpha development(Planetary Annihilation)
9/26/2013 12:57:33 PM EDT
[#17]
True enough.  I doubt the cost will be coming down, though.  Not really a game for the masses.  More for wargamers who want a high fidelity, real time battle sim.
9/26/2013 4:25:13 PM EDT
[#18]


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True enough. I doubt the cost will be coming down, though. Not really a game for the masses. More for wargamers who want a high fidelity, real time battle sim.
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I'm all about that...but not for almost a cnote.
9/26/2013 11:24:43 PM EDT
[#19]
I have been wanting their grand space strategy game but it's expensive as hell and I don't want to pay that much.



$30 + $20 + $25 + $25 = $100.



 
9/27/2013 5:01:21 AM EDT
[#20]
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Quoted:

I'm all about that...but not for almost a cnote.
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Quoted:
Quoted:
True enough. I doubt the cost will be coming down, though. Not really a game for the masses. More for wargamers who want a high fidelity, real time battle sim.

I'm all about that...but not for almost a cnote.


I've put over 200hrs in beta testing this sucker and when the community starts posting scenarios ranging from individual engagements to the opening week on the Central Front, well, the cost will be hours per penny.