Posted: 4/12/2005 4:28:34 PM EDT
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The First Rule of a Gun Fight: Bring a gun. The First Rule of a Knife Fight: Everybody gets cut. What's some more? |
+1 There is no such thing as a fair fight. I will readily and shamelessly kick, bite, punch, scratch, pull hair, poke eyes, stomp, knee, elbow, scream, go for the nuts, go for the throat, use anything within reach as a weapon, and run like hell at the first opportunity. |
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I appreciate your efforts, but I feel that you are not quite into the spirit of this thread. |
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Rules for a Gunfight Anonymous 1. Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns. 2. Anything worth shooting is worth shooting twice. Ammunition is cheap - life is expensive. 3. Only hits count. The only thing worse than a miss is a slow miss. 4. If your shooting stance is good, you're probably not moving fast enough or using cover correctly. 5. Move away from your attacker. Distance is your friend. (Lateral and diagonal movement are preferred.) 6. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun. 7. In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived. 8. If you are not shooting, you should be communicating, reloading, and running. 9. Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun. Use a gun that works EVERY TIME. "All skill is in vain when an Angel blows the powder from the flintlock of your musket." 10. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty. 11. Always cheat, always win. The only unfair fight is the one you lose. 12. Have a plan. 13. Have a back-up plan, because the first one won't work. 14. Use cover or concealment as much as possible. 15. Flank your adversary when possible. Protect yours. 16. Don't drop your guard. 17. Always tactical load and threat scan 360 degrees. 18. Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them.) 19. Decide to be aggressive ENOUGH, quickly ENOUGH. 20. The faster you finish the fight, the less shot you will get. 21. Be polite. Be professional. But, have a plan to kill everyone you meet. 22. Be courteous to everyone, friendly to no one. 23. Your number one option for personal security is a lifelong commitment to avoidance, deterrence, and de-escalation. 24. Do not attend a gunfight with a handgun, the caliber of which does not start with anything smaller than "4". 25. You can't miss fast enough to win. Murphys Laws of Combat You are not a superman. If it’s stupid but it works, it isn’t stupid. Don’t look conspicuous--it draws fire (that’s why aircraft carriers are called bomb magnets). When in doubt, empty your magazine. Never share a foxhole with anyone braver than you are. Never forget that your weapon was made by the lowest bidder. If your attack is going really well, it’s an ambush. No plan survives the first contact intact. All 5 second grenade fuses will burn down in 3 seconds. Try to look unimportant because the bad guys may be low on ammo. If you are forward of your position, the artillery will fall short. The enemy diversion you are ignoring is the main attack. The important things are always simple. The simple things are always hard. The easy way is always mined. If you are short of everything except enemy, you are in combat. When you have secured an area, don’t forget to tell the enemy. Incoming fire has the right-of-way. Friendly fire, isn’t. If the enemy is in range, so are you. No combat ready unit has ever passed inspection. Beer math is 2 beers x 37 men = 49 cases. Body count math is 2 guerrillas plus 1 portable plus 2 pigs = 37 enemy killed in action. Things that must be together to work usually cannot be shipped together. Radios will fail as soon as you need fire support desperately. Anything you do can get you shot, including doing nothing. Tracers work both ways. The only thing more accurate than incoming enemy fire is incoming friendly fire. Make it tough for the enemy to get in and you can’t get out. If you take more than your fair share of objectives, you will have more than your fair share of objectives to take. When both sides are convinced that they are about to loose, they are both right. Professional soldiers are predictable but the world is full of amateurs. Murphy was a grunt. |
